Personal Project- Female Imperial Duelist

Wanted to share my latest personal piece, "Female Imperial Duelist." I've been diving into Crimson Desert lately, and it inspired me to create a fantasy character built for that specific world and aesthetic.

Sculpting: High-poly done entirely in ZBrush. I've used IMM brushes, Alphas, Marvelous Designer for the belt cloth and traditional sculpting for the rest.

Texturing: Substance Painter to bake my maps and to texture.

Rendering: Final presentation shots rendered in Iray.

Composition: Used Photoshop by combining layers of renders for the final look.

Thanks for stopping by!

Final render composition in Photoshop

Final render composition in Photoshop

Substance painter viewport screenshot after textured

Substance painter viewport screenshot after textured

substance after baking maps

substance after baking maps

Zbrush sculpt (IMM, alphas, traditional sculpting)

Zbrush sculpt (IMM, alphas, traditional sculpting)