Wanted to share my latest personal piece, "Female Imperial Duelist." I've been diving into Crimson Desert lately, and it inspired me to create a fantasy character built for that specific world and aesthetic.
Sculpting: High-poly done entirely in ZBrush. I've used IMM brushes, Alphas, Marvelous Designer for the belt cloth and traditional sculpting for the rest.
Texturing: Substance Painter to bake my maps and to texture.
Rendering: Final presentation shots rendered in Iray.
Composition: Used Photoshop by combining layers of renders for the final look.
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